![]() That being said, Kryptonite Factor and Good Flaws, Bad Flaws are the main ways to make an Invincible Hero more vincible. This generally works best in lighthearted stories. Having the character routinely come close to losing, requiring assistance from outside forces, or having the tournament structured so characters can take a loss can help mitigate this.Įven if the hero does not come close to losing, the author can still make the character interesting by making the audience guess how the character will win. This is practically required if the hero is in some sort of Tournament Arc or else in a situation where any loss would be disastrous (such as if all fights are to the death), as you can't afford to lose even once. If taken to extremes, this trope turns into God-Mode Sue. ![]() This is especially common in episodic series where the Monster of the Week is a regular occurrence, or in fighting series (whether kung fu, Mons or card games) where the protagonist is on a quest To Be a Master. Plus, he's the hero and, usually, also the protagonist good guys never lose! Doesn't matter how hard the Determinator trains, the hero is always two steps ahead. This of course tends to rob a given episode or movie franchise of dramatic punch when the viewer's reaction to a hero being lowered into a mortal Death Trap is " Like You Would Really Do It!" This type of hero is basically a walking personification of Victory Is Boring.īehind this is usually the idea that the hero is " just that good". If any "losses" occur, they're typically ambiguous and open-ended, brought about by clear cheating on the villain's part, or as a forfeit from the hero due to external causes (kidnapped Love Interest, etc.). Not only that, but they win handily, especially in life-threatening situations. A hero may well consistently lose but learn valuable lessons out of it, get Character Development, and grow strong enough to win for the series finale, and then there are heroes who never lose. Sometimes, though, you want the hero to lose a few battles this is a good way of establishing conflict and drama.
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